Each adventure will tell you what levels you can reach or what they're designed for, for example, Danger At Dunwater will tell you it's designed to be run with four to six 3rd-level characters. First, there's the linear way, which is playing all seven adventures back-to-back in order and leveling up characters accordingly before moving onto the next adventure. You can play the book in a few different ways, too. Much like Tales From The Yawning Portal a couple of years ago, this book is comprised of seven adventures for characters level 1-12, all of them remastered to 5th Edition rules and mechanics. So the big thing to know about Ghosts of Saltmarsh is that it isn't just one singular adventure, it's actually a combination of several adventures into one.
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